Modules and towns
The Modules/Towns screen plays a critical role in the setup of your layout. This screen is where you will setup your modules/towns with consignees and drop zones. This information is used by the scheduling engine to generate trainlists for the layout.
Create a Module/Town
- Click
Modules/Towns
in the sidebar menu. - Click the
New
button above the Modules/Towns list to create a new module/town.
Edit a Module/Town
- Select a module/town from the
Modules/Towns
list. - Click the
edit
button to edit the module/town.
Double click on a module/town opens the edit screen
Module/Town fields
On the module/town edit screen there are various fields for entering information about the module/town.
Name (required) - the name of the module/town
Short name (required) - an abbreviated name of the module/town
Owner - the owner of the module/town
Size - a brief description of the size of the module/town
Depicted city - the city depicted by the module/town
State - the State depicted of the module/town
Passing Siding - the length of a passing siding on the module/town
Description - a short description of the module/town
Remarks - any remarks pertaining to the operation of the module/town. Remarks are displayed on any trainlist where the module/town is selected for work.
Basic html formatting is supported in the Remarks
field. <b></b>
displays any text as bold. <i></i>
displays any text as italic.
Add a Module/Town
Modules/towns stored on the ModuOps Xchange or saved to your local hard drive can be added to a layout.
- Click the
Modules/Towns
in the sidebar menu to navigate to theModules/Towns
screen. - Click the
Add
button. - Using the standard file dialog on your operating system, navigate to the directory where the module/town file is saved. Click the
Open
button.
The module/town is added to the current layout.
Save a Module/Town
Individual modules/towns can be saved to your local hard drive. This allows the module/town to be used in future layouts you create.
Saved modules/towns can also be added to the global ModuOps Xchange, a repository of modules/towns from around the world. This allows the module/town to be used by anyone who is creating a layout for a setup. Operation Chiefs know to look in the ModuOps Xchange to locate the modules/towns needed for public display layouts such as those at a train show.
- Select the module/town from the
Modules/Towns
list. - Click the
Save
button to save the module/town to your local hard drive. The module/town is saved to your local hard drive where it can be accessed at any time.
Save modules/towns to a location on your hard drive where you will be able to find the file again. Saving all modules/towns to the same directory on your local hard drive makes it easier to find the modules/town when you are creating a new layout.
Module files are saved as a json text file. It is possible to open the file in any text editor. Changing any of the information in the saved module file is likely to break the module/town when it is added to a layout. So don't change anything in the saved module file if you decide to have a look 😉
Remove a Module/Town
- Click
Modules/Towns
in the sidebar menu to navigate to theModules/Towns
screen. - Click a module/town in the
Modules/Towns
list. - Click the
Remove
button to remove the module/town from the layout.
Removing a module/town from the layout will also remove any related resources. This includes any unused equipment, equipment requests and train route information.